Anthem Will Have Matchmaking For Every Activity In The Game

BioWare’s newest IP Anthem is shaping up to be one of the biggest releases of 2019, with fans itching to jump into the world the EA owned developer has created. While excitement is high for the upcoming multiplayer Sci-Fi experience, a common concern amongst fans is the issue of gaining the full experience intended within the game when other players aren’t available to play. Now, a lead producer on the project is confirming details that will help players ease themselves, knowing that there will always be players to group up with.

Responding to a question on Twitter yesterday, lead producer on Anthem Ben Irving confirmed that “there is matchmaking for every activity in the game.” While the statement does comes off a bit vague, Strongholds, free roaming, missions and much of the core gameplay seems to be a given at this point. Players will likely find this feature to be most useful when attempting to tackle Strongholds, which require four players to enter. Traditionally, matchmaking in experiences like Anthem and Destiny (open, shared world shooters) has proved to be a bit problematic. The latter of the two listed in destiny saw multiple revisions to its matchmaking system over its two entries. While the confirmation of matchmaking within the game does ease many players’ minds, Irving went on to clarify that matchmaking is an optional feature that you can opt out of.

Anthem, which was officially shown and announced at Microsoft’s E3 2017 press conference, sets players in the role of a Freelancer who sets out to leave their civilization to explore the surrounding landscapes. Controlling exosuits called Javelins, players will fight and explore their way through a vast world in hopes of finding a better tomorrow. In traditional BioWare fashion, the game will also feature a heavy emphasis on single player content, through their trademarked storytelling excellence.

Anthem is set to release on February 22, 2019 on Xbox One, PlayStation 4, and PC.

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Author: Travis White

Editor-In-Chief & Creator of Bonus Accessory. When not publishing on Bonus Accessory, Travis also host the Game Pass Gamecast podcast, centered around Xbox & PC gaming. He also knows that Ubisoft will eventually make another mainline Splinter Cell title (may not be until he's 50, but hey, he'll take it).

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