Xbox Series X First Impressions Roundup – Game Pass Gamecast (Ep. 66)

Join the Bonus Accessory crew every Friday as they dive head first into all things Xbox, Xbox Game Pass, & PC gaming.

The Xbox Series X has started to make its way out into the wild and we now have our first impressions of Microsoft’s next gen powerhouse. So this week, we examine and digest all of the details surrounding the features Microsoft has promised to its players for the better part of a year. Are load times as blazing fast as promised? Is Quick Resume as snappy and instant as advertised? How does transferring large scale data work, such as games, in practicality? We dig through it all, in hopes of setting the table properly for the big day on November 10th. Also, new reports indicate that mandatory six day work weeks have hit CD Projekt Red as Cyberpunk 2077 heads towards its November 19th launch, yet it puts the spotlight on one of the industry’s biggest issue: crunch. Does hitting a holiday shopping season launch to boost sales to an already expected juggernaut of a game justify the additional time away from home for the development team? Is unionization truly possible within game development?

All of this and much more on the newest episode of the Game Pass Gamecast! Be sure to subscribe and turn on notifications to be the first to listen to new episodes as soon as they drop every Friday!

Available on all major podcast platforms: linktr.ee/gpgc

Author: Travis White

Editor-In-Chief & Creator of Bonus Accessory. When not publishing on Bonus Accessory, Travis also host the Game Pass Gamecast podcast, centered around Xbox & PC gaming. He also knows that Ubisoft will eventually make another mainline Splinter Cell title (may not be until he's 50, but hey, he'll take it).

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